
About us
"Where the adventure begins and the fun never ends."
Zelcar Games was founded by a passionate team of experienced developers with a shared vision to create and exciting games that captivate players worldwide.

From the very beginning, we have committed to pushing boundaries in game design and offering unique, unforgettable experiencies.
Our
Mission
To develop games that inspire, challenge and connect players globally through immersive, memorable experiencies.
Our goal is to establish our studio as one of the strongest in the world— a studio known for the quality of its games and innovations. We aim to venture into the industry’s most prominent genres, creating games that contribute to the evolution of the gaming universe.
Our
Vision
Our Values
These principles drive evert proyect we undertake, always aiming to exceed expectationes and bring something new to the gaming world.

Innovation

Quality

Community

Passion

OUR COMMITMENT
At zelcar games, we believe in creating worlds where players can explore, dream and challenge themselves. We strive to innovate and deliver experiences that resonate with out community.
Team
Dedication. Expertise. Passion.
Our team is made up of talented artists, skilled programmers, and creative designers who share our passion for video games.

Dimitri Brylkin
Founder CEO

Maximiliano Brylkin
Partner

Cristóbal Castro
Team Leader- Level Design
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Aylen Cammarano
Team Leader- ​Marketing and 2D Design

Matias Sosa
Animation Leader & Supervisor

Micaela Zambelli
Team Leader- Character 3D Modeling

Martin Esteban
CTO

Leonela Scheidegger
Audiovisual Director

Rafael Flores
Team Leader - Modeling and Sculpting

Fabrizio Piermarocchi
Team Leader - Unreal Engine Developer

Pilar Marco
Team Leader- Sound Design

Juan Scheidegger
Team Leader- GDD balance & Tables

Alejandro Di Stefano
Team Leader - Backend Developer

Mateo Marco
Sound Designer & Music Composer

Jeremy Lipe
Audiovisual Designer

Nassahel Elías
Backend Developer

Baltasar Bustos Luna
Unreal Engine Developer

Daniel Navarrete
Unreal Engine Developer

Winona Reyna Diaz
Unreal Engine Developer

Oswaldo Perez Macias
Unreal Engine Developer

Erick Barron
Unreal Engine Developer

Eder Santander
Unreal Engine Developer

Martina Schmidt
Unreal Engine Developer

Martin Soler
Unreal Engine Developer

Pablo Chamarra
Level Designer & Environment Designer

Fabricio Salas
Level Designer & World Builder

David Mejia Leon
VFX

Agustina Birant
Marketing and Multimedia Designer

Diego Penzutti
3D Modeler

Julian Risiglione
Rigger and Animator

Matias Quiroga
Rigger and Animator

Denisse García
Rigger and Animator

Matias Edgardo
Negro
Rigger and Animator

Luis Daniel Salas Soto
Rigger and Animator

Rolando Munguia
3D Game Animator

Camilo Rios
3D Modeler

Valentin Quetto
3D Modeler

Martina Angelico Engelhardt
3D Modeler

Mírek Pantoja
Rigger and Animator

Brian Micalucci
3D Modeler